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July 4, 2013
The venerable Java3D technology that ships as an add-on to the Java Platform has never really caught on, perhaps because it was a pain to setup, and make part of a shipping product, but Java 8.0 is about to change all that!
Recent (~February 2013) Java 8.0 pre-releases began to ship with JavaFX 3D capability enabled1, and I began to play with these new capabilities and must say that I am suitably impressed.
Performance seems very good: Using a 1920×1200 display on an nVidia 660 GTX, I can spin that simple 3D view around without any lag whatsoever. Yes, anti-aliasing is not yet supported, but things look most promising.
My wish-list for JavaFX 8.0 3D includes the following:
I hope these aren’t too much to ask, because I’d be ecstatic to see them implemented. In any case, my hat’s off to everyone involved in the JavaFX 8.0 3D effort!
And for those who have been reading all of this patiently, here is a small JavaFX 8.0 3D demo (a .jar file to run with your Java 8 installation) that I wrote. It presents a 3D scene with a few colorful geometric objects, and allows zooming (wheel) and full rotation (drag with middle button) through the scene. The license is GNU GPL v3+, and the source code for it is embedded in the .jar file (treat the .jar as a zip to extract what you want from it).
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